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The Pedagogical Matrix

Cognitive Features

The teams consist of children of different ages and sexes, so there are several cognitive features in a team. According to this we can divide our characterisation in two parts.

10-12-year old: Their thinking fits into a logical system, although their cognitive abilities don’t allow to analyse the logical connections of a problem in details. The start studying informatics, history, and science at this age, so they only have basic knowledge. We consider this period as a ground stage of their later studies. Children at this age are capable of operational thinking, they can assemble and organise problems in their heads.

13-year old: This age-group entered puberty, and they are open to solving complex problems, and can recognise the logical connections among them. They are interested in acquiring and explaining abstract knowledge. After the ground stage, the special subjects are being worked up.

 

 

Subjects

Entering puzzle: foreign language

Entering webpage: http://infomobil.try.hu

1st level: historical scene in the 19th century, village museum
Making a loaf Techniques and lifestyle
Identifying an instrument Music
Dance house Dance and drama
Searching on the Internet Informatics, arts (ethnology)
Using a GPS Geography, informatics
Puzzle Mathematics (logic)
Making a pot Techniques, arts (folk art)
2nd level: Natural environment in the middle of the 20th century – arboretum
Making a loaf Techniques and lifestyle
Pine tree task, identifying birds, identifying animals Biology
Searching on the Internet Informatics, biology
Using a GPS Geography, informatics
3rd level: historical scene in the 18-19th century – the town-centre of Szombathely
Characterizing Szily’s buildings History, arts (art history)
Márkus Emília’s story History (local history), lesson with the form-teacher
Puzzle ‘Thalia’s home’ Dance and drama
Searching on the Internet Informatics, history, art, (art history)
Brochure in a foreign language English or German
Using a GPS Geography, informatics
4th level: Getting to know illustrious artists of Szombathely in the 20th century
Performing a song Music
Writing a poem, composition of a poem Hungarian language and literature
Searching on the Internet Informatics, Hungarian language and literature
Restoration of a painting, searching a picture Arts (art history)
Using a GPS Geography, informatics
5th level: Cultivating Saint Martin’s traditions, and searching for historical knowledge connected to him
The history of he sculpture History, art, (art history)
Loud information about the town History, arts ((ethnology)
Searching on the Internet Informatics, arts (art history)
Creating a live sculpture Techniques, lifestyle
Using a GPS Geography, informatics
6th level: Walking along Roman relics and searching treasure in the Ruin Garden
Writing a poem Hungarian language and literature
Slave-game Physical education
Flute puzzle Mathematics
Perpetuation of the team-members in contemporary cloths History, arts (art history)
Searching on the Internet Informatics, History)
Using a GPS Geography, informatics